Avant-garde sawcore synthesizer

FREE FOREVER MAC + WINDOWS BY SING SING SOUNDSYSTEM
▼ DESCEND ▼
FLOOR 01−012 M// WHAT LIVES DOWN HERE

The Machine

SAW TERROR runs a custom Chaotic-Breakpoint Granular Phase Distortion engine, blending granular grain scattering with phase-distorted breakpoint modulation for unstable, organically shifting timbres. Each voice carries its own independent modulation state, so unison and detune stacks never phase-lock into a static wall of sound — every note breathes on its own trajectory.

The saw itself is already unstable — it morphs, detunes and drifts, with a CHAOS knob and a BEEF switch where politer instruments keep their manners. From there the signal falls: through a granular engine that shreds it into grains and reassembles them wrong on purpose, through allpass phase-distortion networks that bend the waveform's spine until it howls, through an 8-line FDN reverb tuned like a flooded crypt, and through an analog-modeled motion engine dragging flanger, chorus and phaser behind it.

Right-click any knob to chain an LFO to it. Every floor of the machine is a modulation target. Nothing is safe.

Saw Terror plugin interface — oscillator page
FIG.01 — SAW TERROR / THE OSCILLATOR FLOOR
LEVEL 01 // DEVELOP — TWELVE ROOMS, ONE CORRIDOR

OSC

Where the saw is born — morph, density, drift, CHAOS, BEEF.

SAW

The blade itself. Stack it, sharpen it, mistune it until it cuts.

FILTER

Resonant gates deciding what escapes the floor and what stays.

ENV

How fast the trap springs — and how slowly it lets you go.

PAN

Movement between the walls — width, spread, drift in the dark.

COMP

The press. Dynamics clamped flat so the wreckage stays seated.

REV

The flooded crypt — eight delay lines feeding back forever.

OIL

Viscosity for the signal path — saturation smeared into the gears.

CRUSH

Resolution dragged down the stairs, one bit at a time.

MATRIX

The routing wall. Anything patches into anything. No supervision.

WAX

The seal — dust, shellac and a band-limited lo-fi finish.

OUT

The last door on the corridor. Level, limit, leave.

SUB-LEVEL // SIX PAGES OF MACHINERY BELOW

I.DEVELOP

The voice floor. Sculpt the raw saw, then rewire the effect chain in any order — dynamics, filters and the 8-line FDN reverb are all moveable stones in the wall.

HAZARD 41%

II.DESTROY

Phase distortion. Allpass networks bend the waveform's spine until it howls — coefficients morph slowly, so the wreckage stays musical instead of just loud.

HAZARD 97%

III.DESTRUCT

Granular delay. The signal is shredded into grains, scattered, frozen, reassembled wrong on purpose. Double-tap the key to reach the second surface underneath.

HAZARD 84%

IV.ANIMATE

Motion engine. Flanger, chorus and phaser wired for séance work — they drag the corpse of the signal back to life and keep it twitching in stereo.

HAZARD 62%

V.MAP

Hardware profiles. Bind the machine to your MIDI controller — knob-per-knob CC maps for real hardware, so the dungeon plays like an instrument, not a plugin.

HAZARD 18%

VI.OUT

The mouth of the machine. Final gain staging, stereo width and a hard ceiling before the master bus — the only room in the building with manners.

HAZARD 07%
FLOOR 02−033 M// INTERCEPTED FOOTAGE

Transmissions

TX.01 — FIELD RECORDING
TX.02 — FIELD RECORDING
FLOOR 03−057 M// ARTIST PRESET BANKS

The Vault

BANK 01
Exhausted Modern preset bank
EXHAUSTED MODERN #1 ARTIST PRESET BANK — INSERT DISK ↗
BANK 02
?COMING SOON
UNMARKEDSEALED — DO NOT READ
BANK 03
?COMING SOON
UNMARKEDSEALED — DO NOT READ
BANK 04
?COMING SOON
UNMARKEDSEALED — DO NOT READ
AID KID TAKES THE EXHAUSTED MODERN BANK FOR A RUN
FLOOR 04−081 M// LISTEN BEFORE YOU DESCEND FURTHER

Sound Trials

TRIAL 01 — COMPOSITION
3× SAW TERROR + DRUM MACHINE
0:00
TRIAL 02 — PADS
2× SAW TERROR, NOTHING ELSE
0:00
TRIAL 03 — FAST SEQUENCES
1 SAW TERROR UNIT
0:00
TRIAL 04 — EVOLVING SOFT PADS
EXHAUSTED MODERN BANK
0:00
TRIAL 05 — SYNTH SEQ
EXHAUSTED MODERN BANK
0:00
TRIAL 06 — SYNTH SEQ 2
EXHAUSTED MODERN BANK
0:00
TRIAL 07 — DESTRUCTED PAD
EXHAUSTED MODERN BANK
0:00

EVERY SOUND ABOVE IS 100% SAW TERROR — NO EXTERNAL SYNTHS, NO SAMPLES.

FLOOR 05−108 M// THE GATE IS NOT LOCKED
Saw Terror tag
Free.
NO PRICE — ONLY CONSEQUENCES
GET UPDATE NOTICES, NEW ARTIST BANKS + SING SING RELEASES
OPTIONAL. UNSUBSCRIBE WHENEVER. NO SPAM.

NO ACCOUNT. NO DONGLE. NO TRIAL TIMER. TAKE THE KEY.

FORGED BY SING SING SOUNDSYSTEM — THE COLLECTIVE BEHIND THE MACHINE